Tuesday, March 8, 2011

Flow Channel


Flow [ How to hold players focus ]
1)      Does my game have clear goals ? How can I Fix , if not ?
2)      Does my game provide a steady stream of not-too-easy, not-too-hard challenges, taking into account that the player’s skills may be gradually improving ?
3)      Are the player’s skills improving at the rate I had hoped? If not, how can I change that ?